
Star Trek Adventures
Star Trek Adventures puts the players in Starfleet uniform. Each of us plays an officer aboard the same ship, and the missions play out like episodes: something strange turns up, the crew investigates, and the choices we make carry forward into the next session. We play the Second Edition rules.
Our Campaign: USS Veritas
It’s 2378, and the Sovereign-class USS Veritas, NCC-74100, is out on science and survey duty. Over eight missions the crew has gone from recovering a mysterious piece of wreckage to uncovering something much larger: Hirogen hunters working together to stalk Federation ships along the corridor.
- Lt. Commander Dustin Freeman — Chief Engineer
- Lieutenant Aleek-Om — Chief of Security
- Lt. Commander Elijah Freeman — Chief Medical Officer
Latest mission — The Forty Captives. Baiting the hunters with a faked warp-coil fault, the crew slipped up to a guarded Hirogen detention station, shot out its shield generator, and beamed forty prisoners to safety before escaping at warp. Some of the rescued have physiologies that don't match Federation records.
Getting Started
- Free Second Edition Quickstart — the core rules and pre-made characters, from Modiphius
- Official downloads — character sheets, starship sheets and reference material
- Rules overview videos — a quick video introduction to how the game plays
- Freeman’s STA2E Framework — our free MapTool framework for Second Edition: rolls, bridge actions, ships and extended tasks in one window
Fantasy AGE
Coming soon.